// 
// SupplementaryCreativeNgyavyz_Smashing.m
// Created by apple on 2018/07/06
// 
// Copyright © 2018年 apple. All rights reserved.
//


#import "SupplementaryCreativeNgyavyz_Smashing.h"
#import "SupplementaryCreativeDrew_Crush.h" 
@implementation SupplementaryCreativeNgyavyz_Smashing 
#pragma mark:方便日后自己阅读代码在iOS上默认为NO，表示不能自动通过窗口打开 
 + (void)G9X_ac_X19_fuselage_A8P:(NSString *)arg1 okg_X12_:(NSString *)okg_X12_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [okg_X12_ substringFromIndex:1];

    [okg_X12_ isEqualToString:@"loquacious"];

    NSLog(@"%@===%@", okg_X12_,@"serendipity");

}

#pragma mark:这里只是监听loading、title、estimatedProgress属性layer上面显示的图片就是寄宿图片左上角四分之一 
 + (void)G9X_msb_X14_fuselage_A8P:(NSString *)arg1 okg_X12_:(NSString *)okg_X12_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [okg_X12_ substringFromIndex:1];

    [okg_X12_ isEqualToString:@"Galaxy"];

    NSLog(@"%@===%@", okg_X12_,@"bazinga");

    //调用G9X_ac_X19_fuselage_A8P 
 [self G9X_ac_X19_fuselage_A8P:arg1 okg_X12_:okg_X12_];

}

#pragma mark:layer上面的触摸判断hitTest来判断接下来实现代理方法 
 + (void)G9X_okg_X12_viewController_A8P:(NSString *)arg1 okg_X12_:(NSString *)okg_X12_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [okg_X12_ substringFromIndex:1];

    [okg_X12_ isEqualToString:@"crush"];

    NSLog(@"%@===%@", okg_X12_,@"viewController");

    //调用G9X_msb_X14_fuselage_A8P 
 [self G9X_msb_X14_fuselage_A8P:arg1 okg_X12_:okg_X12_];

}

#pragma mark:方便使用，会提示注解说明shadowPath设置阴影的图形 
 + (void)G9X_nsg_X18_crush_A8P:(NSString *)arg1 okg_X12_:(NSString *)okg_X12_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [okg_X12_ substringFromIndex:1];

    [okg_X12_ isEqualToString:@"bumblebee"];

    NSLog(@"%@===%@", okg_X12_,@"hippopotamus");

    //调用G9X_okg_X12_viewController_A8P 
 [self G9X_okg_X12_viewController_A8P:arg1 okg_X12_:okg_X12_];

}

#pragma mark:代码的注释方式五花八门传数据统一通过body传，可以是多种类型 
 + (void)G9X_cd_X09_eternity_A8P:(NSString *)arg1 okg_X12_:(NSString *)okg_X12_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [okg_X12_ substringFromIndex:1];

    [okg_X12_ isEqualToString:@"game"];

    NSLog(@"%@===%@", okg_X12_,@"reminisce");

    //调用G9X_nsg_X18_crush_A8P 
 [self G9X_nsg_X18_crush_A8P:arg1 okg_X12_:okg_X12_];

}

#pragma mark:其实我们没有必要去创建它，因为它根本没有属性和方法链接跳转、接收响应、在导航开始、成功、失败等时要做些处理，就可以通过实现相关的代理方法 
 + (void)G9X_msg_X13_view_A8P:(NSString *)arg1 okg_X12_:(NSString *)okg_X12_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [okg_X12_ substringFromIndex:1];

    [okg_X12_ isEqualToString:@"eternity"];

    NSLog(@"%@===%@", okg_X12_,@"Galaxy");

    //调用G9X_cd_X09_eternity_A8P 
 [self G9X_cd_X09_eternity_A8P:arg1 okg_X12_:okg_X12_];

}

#pragma mark:代码的注释方式五花八门layer上面显示的图片就是寄宿图片左上角四分之一 
 + (void)G9X_sbg_X19_viewController_A8P:(NSString *)arg1 okg_X12_:(NSString *)okg_X12_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [okg_X12_ substringFromIndex:1];

    [okg_X12_ isEqualToString:@"bumblebee"];

    NSLog(@"%@===%@", okg_X12_,@"eudemonia");

    //调用G9X_msg_X13_view_A8P 
 [self G9X_msg_X13_view_A8P:arg1 okg_X12_:okg_X12_];

}

#pragma mark:layer上面的触摸判断hitTest来判断降低后期维护成本 
 + (void)G9X_bag_X11_viewController_A8P:(NSString *)arg1 okg_X12_:(NSString *)okg_X12_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [okg_X12_ substringFromIndex:1];

    [okg_X12_ isEqualToString:@"shipshape"];

    NSLog(@"%@===%@", okg_X12_,@"nostalgia");

    //调用G9X_sbg_X19_viewController_A8P 
 [self G9X_sbg_X19_viewController_A8P:arg1 okg_X12_:okg_X12_];

}

#pragma mark:代码的注释经常被人忽略，其实注解有很多好处页面内容到达main frame时回调 
 + (void)G9X_bmg_X12_sophisticated_A8P:(NSString *)arg1 okg_X12_:(NSString *)okg_X12_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [okg_X12_ substringFromIndex:1];

    [okg_X12_ isEqualToString:@"passion"];

    NSLog(@"%@===%@", okg_X12_,@"hodgepodge");

    //调用G9X_bag_X11_viewController_A8P 
 [self G9X_bag_X11_viewController_A8P:arg1 okg_X12_:okg_X12_];

    //调用SupplementaryCreativeDrew_Crush 
 [SupplementaryCreativeDrew_Crush G9X_bpg_X01_sweetheart_A8P:arg1 fag_X05_:okg_X12_];

}


@end
